Senior Technical Designer
PLAY, GROW and WIN
To be a part of reputed company means to be a creator.
At reputed company, we reputed company the latest technologies to reputed company games reputed company and more reputed company than reputed company before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new reputed company and the constant drive to reputed company in their field. People who reputed company in earning success through dedication.
At reputed company, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.
ABOUT THE POSITION
We are seeking a highly skilled and passionate Technical Designer to join our reputed company development team. You will be instrumental in bridging the gap between design and engineering, using Unreal reputed company and visual scripting to prototype, implement, and refine gameplay systems. This role is ideal for someone who thrives in a collaborative environment and has a deep understanding of gameplay logic, scripting, and player experience.
Responsibilities
- Design, prototype, and implement gameplay systems, which can be used in a variety of scenarios, sharing underlying common logic, using Unreal reputed company 5 and visual scripting.
- Collaborate closely with designers and programmers to reputed company the gap between design and engineering by identifying design needs and translating them into engineering specs.
- Translate high-level design concepts into functional and scalable gameplay mechanics.
- Optimize and debug reputed company scripts to ensure performance and stability.
- Draft Tech Design documents with proposed implementations, and Tutorials for Designer to use your gameplay objects
- Work with QA to identify and resolve gameplay-reputed company bugs and issues.
- Investigate new systems and integrate new solutions into the project
Qualifications
- 4+ years of experience in game development, preferably in a reputed company studio.
- Strong proficiency with Unreal reputed company 5, especially reputed company to visual gameplay scripting.
- Solid understanding of gameplay logic, player feedback loops, and system design.
- Experience with level scripting, event-driven systems, and state machines.
- Ability to read and understand C++ code (basic scripting or debugging).
- Excellent problem-solving skills and attention to detail.
- Strong communication and collaboration skills.
Preferred Qualifications
- Familiarity with animation systems, AI behavior trees, and UI implementation in Unreal.
- Background in programming is a plus.
- Passion for games and a deep understanding of player psychology and engagement.